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cp866: move to common/
[flatwaifu.git]
/
src
/
gl
/
render.c
2021-04-07
DeaDDooMER
cp866: move to common/
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2021-04-07
DeaDDooMER
files: remove my.h
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2021-04-06
DeaDDooMER
common: move endianness converters to common
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2021-01-31
DeaDDooMER
portability: remove dependency on str(n)casemp
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2020-11-10
DeaDDooMER
windows: fix build with mingw
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2020-05-15
DeaDDooMER
gl: fix trap on emscripten
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2020-05-15
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build: fix emscripten
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2020-05-13
DeaDDooMER
update copyrights
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2020-04-29
DeaDDooMER
menu: remove data field from menu_t
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2020-04-22
DeaDDooMER
menu: fix menus with disabled assertions
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2020-04-21
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manager: remove flag 0x8000 from resource handle id
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2020-04-21
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game: switch textures in more abstract way
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2020-04-17
DeaDDooMER
config: read config and args by renders
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2020-04-17
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render: opengl: add screen scaling
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2020-04-16
DeaDDooMER
menu: make flexible menus
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2020-04-14
DeaDDooMER
menu: draw menus without direct access to sutructures
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2020-04-13
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engine: use lib cp866 where needed
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2020-04-10
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menu: change videomode at runtime
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2020-04-10
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render: fix menu disappear on sdl1
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2020-04-10
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menu: add video settings
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2020-04-09
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menu: improve menu drawing
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2020-04-09
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menu: rewrite menu code (software render are broken)
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2020-04-01
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system: optimize videomode and fullscreen changing
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2020-04-01
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opengl: fix node allocation error on start
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2020-04-01
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sdl: fix fullscreen
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2020-04-01
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sdl2: fix fullscreen
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2020-03-30
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system: add sdl2 system driver
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2020-03-30
DeaDDooMER
render: remove dependency on sdl 1.2
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2020-03-20
DeaDDooMER
opengl: do not even try to allocate texture with size...
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2020-03-20
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opengl: implement texture deallocator
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2020-03-19
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opengl: rebind texture only when needed
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2020-03-19
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opengl: limit cache texture to 512x512
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2020-03-19
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opengl: fix segfault
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2020-03-19
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opengl: fix building on non osx
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2020-03-19
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opengl: implement texture cache
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2020-03-19
DeaDDooMER
implement optional opengl render
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